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1978-03-05
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*********** PLAYBALL ************
Written by G.M.Brook.
1996.
SHAREWARE - PLEASE REGISTER.
You will receive by an updated version of PLAYBALL, along with a few
other useful programs.
The cost of registering is £5. If you enjoy playing the game then
please register.
Gerald Brook,
2 Wyverne Rd,
Golcar,
HUDDERSFIELD,
HD7 4BY.
I've included a document you can print out and fill in for
registering, in this folder, this is for your convenience only and is not
essential.
*** Playball - Instructions ***
The idea for the game is similar to one of the Tetris clones, there's
so many i couldn't tell you which.
You have to launch different coloured balls up the table and match 3 of
the same colour in a row. Sound easy....well the hard part is that you can
only bounce the balls of the sides of the table. There are 5 different
colours of balls and there are bonuses which help you along the way.
You can select the time limit you want from 60 to 2 minutes and the
amount of lines of 3 you get and the score you accumulate in that time is
calculated and if good enough you will be entered into one of the 3 high
score tables.
*** Table One ***
This is the SCORE table. You get 10 points per line made, plus bonuses for
lines made immediately after each other and extra an extra bonus if the
line is of the same colour.
Eg. You get 10 lines, which at 10 points a line gives you 100 points.
It is possible for the next person to get 9 lines + 3 bonuses for
successive lines which would give you 105 points taking them above the
last person even though they have less lines.
*** Table Two ***
This is the LINES table. This simply enters the players with the most
lines, regardless of the point they have scored.
*** Table Three ***
This is the LINES PER MINUTE table. This table calculates the number of
lines you scored in the time you played. The greater the better.
Eg. If you played for 30 minutes and accumulated 60 lines then you would
have 2 Lines Per Minute.
You can view each of these tables from the options page, upon entering
the table you can switch between them by clicking on the appropriate table
indicated at the top of the screen.
*** The controls ***
The pointer can be controlled by either the keyboard or the joystick,
the selection of which is made from the options page - Controls, as is the
time. It is worth noting that the game can be exited any time by pressing
the Escape key. So if for example you had selected a 60 minute game and
had played for 30 minutes but have had enough, by pressing ESCAPE you
game will stop and the lines and score will be calculated with the 30
minutes you have played.
*** The Keys ***
Turn Left - Q or joystick down.
Turn Right - E or joystick down.
Move Left - O or joystick left.
Move Right - P or joystick Right.
Fire Ball - Space or Joystick Fire.
The game is Pre-set to Keys. To change to joystick goto the options
page.
The keys are re-definable from the controls page.
*** Please note ESCAPE and * are not recommemded for use as they have
other functions in the game.
*** * Will return to workbench from the game screen. As will Control+C
from anywhere in the program. These have been left in for your
convenience.
*** Sound ***
You can either play with Sound FX or Music during the game - Not both.
The game is pre-set on Sound FX, to change to Music go to the Sound
options page.
*** Please note. The Ingame music will only load on 2Mb or above
machines. If you are running with only 1Mb then you will only be able to
play with the sound FX. Which are the best anyway.
*** Extra's ***
The game feature lots of feature, some hidden. I'm hoping that the
version you will receive on registration will have lots more.
Extra Bonuses.
Extra Music.
Extra Samples.
Extra Graphics
Extra Options.
You will also receive a copy of the Amos code for the game, please
state if you don't want it.
The other programs you will reveive will include - if room permits -
my wonderful Lottery Checker (if you want the Amos code for it, please
say) and possibly other useful programs.
Hope you enjoy the game, and hope to hear from you soon.
BYE BYE.